Hello, sorry for the inconvenience.
I have a problem, when I want to enter a card jitsu game, the shell appears saying if I want to play or not but when I give it a “Yes” the card jitsu interface does not appear. The penguin freezes on the card jitsu mat
I leave you the code of my shell, to help me discover where the error is
triggers_mc.waddle200_mc.triggerFunction = function()
{
if(SHELL.isItemInMyInventory(821))
{
ENGINE.sendJoinWaddle(“card”,200,true);
SHELL.addCookie(SHELL.GAME_COOKIE,“game_ninja”,{mode:1});
SHELL.addCookie(SHELL.GAME_COOKIE,“game_ninja”,{room:“dojo”});
}
else
{
INTERFACE.showPrompt(“ok”,SHELL.getLocalizedString(“starter_deck_prompt”));
}
};
triggers_mc.waddle201_mc.triggerFunction = function()
{
if(SHELL.isItemInMyInventory(821))
{
ENGINE.sendJoinWaddle(“card”,201,true);
SHELL.addCookie(SHELL.GAME_COOKIE,“game_ninja”,{mode:1});
SHELL.addCookie(SHELL.GAME_COOKIE,“game_ninja”,{room:“dojo”});
}
else
{
INTERFACE.showPrompt(“ok”,SHELL.getLocalizedString(“starter_deck_prompt”));
}
};
triggers_mc.waddle202_mc.triggerFunction = function()
{
if(SHELL.isItemInMyInventory(821))
{
ENGINE.sendJoinWaddle(“card”,202,true);
SHELL.addCookie(SHELL.GAME_COOKIE,“game_ninja”,{mode:1});
SHELL.addCookie(SHELL.GAME_COOKIE,“game_ninja”,{room:“dojo”});
}
else
{
INTERFACE.showPrompt(“ok”,SHELL.getLocalizedString(“starter_deck_prompt”));
}
};
triggers_mc.waddle203_mc.triggerFunction = function()
{
if(SHELL.isItemInMyInventory(821))
{
ENGINE.sendJoinWaddle(“card”,203,true);
SHELL.addCookie(SHELL.GAME_COOKIE,“game_ninja”,{mode:1});
SHELL.addCookie(SHELL.GAME_COOKIE,“game_ninja”,{room:“dojo”});
}
else
{
INTERFACE.showPrompt(“ok”,SHELL.getLocalizedString(“starter_deck_prompt”));
}
};
Thank you very much everyone for the help!!